Rayman Legends is a 2013 Platformer developed by Ubisoft Montpellier and published by Ubisoft. It is the fifth main title in the Rayman and the direct sequel to the 2011 game Rayman Origins. The game was released for Microsoft Windows, PlayStation 3, Xbox 360, Wii U, and PlayStation Vita platforms in August and September 2013. PlayStation 4 and Xbox One versions were released in February 2014, with a Google Stadia version released in November 2021. A Nintendo Switch port, titled Rayman Legends Definitive Edition, was released in North America, Europe and Australia on September 12, 2017.
Rayman Legends was announced at Electronic Entertainment Expo (E3) 2012 for Wii U and was planned for release during the console's launch window. However, the game was delayed to February 2013 in order to put the finishing touches to the game, and due to the financial failure of ZombiU, the release was delayed again by six months and the game was made multi-platform.
Rayman Legends received critical acclaim upon release. Critics praised the game's visuals, level design, controls, soundtrack, overall gameplay, and the large amount of content. The game experienced slow sales on release, but sold over a million copies by 2014.
In addition to the main playable characters, Murfy the greenbottle, who first appeared in , appears as an assist character. Murfy can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering Lums. These offer a range of levels in which co-operation is required to progress. In the Wii U, PlayStation Vita, and PlayStation 4 versions of the game, an additional player can control Murfy directly with touch controls, using the Wii U GamePad, the Vita's front touch screen, and the DualShock 4 touchpad respectively. In single-player mode, control will switch over to Murfy during certain sections whilst the computer controls the player's character.Nintendo Power, October 2012. In the PlayStation 3, Xbox 360, Xbox One, and PC versions of the game, Murfy moves automatically and can be prompted to interact with certain objects with button controls. Other new features include sections where players can fire projectile fists at enemies and rhythm based levels set to covers of songs such as "Black Betty", "Eye of the Tiger", and "Woo-Hoo".
The game features over one hundred twenty levels, including forty remastered levels from the original Rayman Origins, which are unlocked by obtaining Lucky Tickets, which can also win additional Lums and Teensies. Some levels feature remixed 'Invaded' versions, which must be completed as quickly as possible. The game also offers daily and weekly challenge stages, in which players can compete with other players via leaderboards in challenges such as collecting a certain number of Lums in a short time or surviving the longest on a stage. More challenge stages can be accessed by raising the player's 'awesomeness' rating, which increases by collecting trophies earned by rescuing Teensies, collecting a high number of Lums in each level or by having a high leaderboard position at the end of a challenge. A local multiplayer soccer game, Kung Foot, is also featured, in which players use attacks to knock a football into the opponent's goal.
On 27 April 2012, the game's first trailer was leaked, revealing several details about it, including new playable characters, as well as the inclusion of online multiplayer. The end of the trailer also showcased Wii U exclusive features such as the use of NFC to make figures placed on the touchscreen appear on the game, as demonstrated with figures of Rabbids and Ezio from Assassin's Creed. Ubisoft later released a statement that confirmed its development, though stated it was "intended as a purely internal demonstrative video, and in no way represents the final game, the final console or their features."
The game was officially unveiled for the Wii U and demonstrated by Ubisoft at the Electronic Entertainment Expo 2012 trade show, Murfy appeared as a playable character in the demo. Though Ubisoft has only confirmed the game's release on the Wii U, Ubisoft senior game manager Michael Micholic stated that Ubisoft is considering PS3, Xbox 360 and PC versions of Rayman Legends as "we're looking at a lot of different launch options". A trailer released at Gamescom 2012 revealed it would be exclusive to the Wii U.
It was originally set to be released on 30 November 2012 (as a Wii U launch title). However, on 8 October 2012, it was reported to be delayed. On 13 December 2012, a demo of the game was released on the Wii U Nintendo eShop. The official release date was revealed to be 26 February 2013, but was delayed further to September 2013 to allow for the title to have a simultaneous release on PlayStation 3 and Xbox 360. This delay upset fans since the developer had stated that the Wii U version was already finished. Fans started a petition for the game to be released on the original date on the Wii U, which had over 11,000 people signed onto it. To appease fans, Ubisoft said the Wii U would get another exclusive demo in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay, while creator Michel Ancel was photographed with protesters campaigning for the release of the game.
In response to the delay, the development team announced that they will be releasing the game's Online Challenges mode for free via the Nintendo eShop, which released on 25 April 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game. On 24 February 2013, it was revealed that Michel Ancel and the Montpellier team might leave Ubisoft over the controversy but Ubisoft denied any rumours. According to Yves Guillemot, chairman and CEO of Ubisoft, ZombiUs poor sales performance led to the decision of making Rayman Legends a multiplatform game. Although the team considered using Xbox Smartglass to recreate the game's Wii U GamePad features on Xbox 360, the system was not responsive enough.
On 1 August 2013 it was announced that Wii U owners who downloaded the Rayman Legends Challenges App prior to 28 August 2013 receive an exclusive costume for Rayman. Pre-orders of certain versions of the game either come with bonus character Avelina, inspired by Aveline de Grandpré from , or bonus costumes for Rayman. On 7 August 2013, in a Nintendo Direct presentation, two new costumes were announced for the Wii U version: a Mario costume for Rayman, and a Luigi costume for Globox. On 23 August, the Rayman Legends Musical Beatbox App became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: Teensies in Trouble, 20000 Lums Under the Sea, and Fiesta de los Muertos. On 28 August 2013, Ubisoft announced on the Rayman Legends site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the "final level of polish" players expect from a Rayman game.
The game features various improvements to the Ubi Art Framework engine used in Origins. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game's 3D modelled bosses and monsters.
A smartphone game based on Legends' art style, Rayman Fiesta Run, was developed by Pastagames and released for iOS and Android devices on 7 November 2013. It is the sequel to the previous title, Rayman Jungle Run.
On the PS4 and Xbox One, Rayman Legends took advantage of the improved specifications. This means the game uses uncompressed textures and features reduced loading times between levels. Rayman's bonus costumes from the PS3 and Xbox 360 versions are also readily available in these versions.
A Nintendo Switch port co-developed by Pastagames (who would later collaborate with Ubisoft on Rayman Mini), nicknamed Definitive Edition, was released in September 2017.
In 2020, Ubisoft announced a Play Your Part, Play At Home campaign during the COVID-19 pandemic. As part of this campaign, PC users were able to redeem a free digital copy of Rayman Legends (among other games) via the Ubisoft website.
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that "Naturally, Rayman starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like '90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it", but criticized the absence of online co-op. Danielle Riendeau of Polygon rated the game an 8.5/10 saying that it is "a beautifully designed gauntlet". Thomas Whitehead of Nintendo Life gave the Wii U version an "excellent" 9/10, stating it is "close to perfection", but with "minor missteps". He criticized the game's short length but added that "Clearly aware of this, the developers made those hours utterly glorious".
GameTrailers stating that the co-operative play on the Wii U GamePad "only serves to complement the game design". Game Informer writer Jeff Cork discussed how flexible Murfy can be in the game which players can use him to poke or tickle enemies to temporarily stun them which left them vulnerable to the player's attacks. He also discussed that one of his favorite gimmicks was Murfy rotates large wheels that contain spikes and platforms and he also noted an obstacles in a level comes in the form of giant slabs of cake which Murfy has an insatiable appetite, and he crunched paths for the player. GamesRadar+ writer Lucas Sullivan noted that Murfy was the biggest change in the game and he discussed that players who played as him should be cautious and he would make a great addition to the series. Polygon writer Michael McWhertor described him as "part puzzle solver and part guardian angel" and he discussed that Murfy can burst enemies that looked like flaming ghosts before they could defeat the player. Nintendo World Report writer Neal Ronaghan played as him and felt that he is the personification of the Wii U Gamepad. He also discussed that he was sometimes bored during the Boost Mode in New Super Mario Bros. U, however, he was constantly enjoying playing as Murfy in the game, especially during segments where the player have to tilt the GamePad to help the playable characters maneuver through spiked passages.
During the 17th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Rayman Legends for "Family Game of the Year", "Outstanding Achievement in Art Direction", and "Outstanding Achievement in Original Music Composition".
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